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parallax scrollingの例文

例文モバイル版携帯版

  • They paired the parallax scrolling with speed and began to prototype.
  • There was no parallax scrolling implemented in this phase.
  • It also featured multi-layered parallax scrolling.
  • The game features nine level parallax scrolling.
  • The game's graphics utilize the Super Nintendo's mode 7 and parallax scrolling effects.
  • Its more original features included window tilting, two-sided window frames and parallax scrolling backgrounds.
  • The in-game effects use a lot of Mode 7 raster effects and some impressive parallax scrolling.
  • This allowed the game to showcase rare effects on GBC games, like parallax scrolling and transparency effects.
  • Godot has a sprites, tile sets, parallax scrolling, polygons, animations, physics and particles.
  • It added stereo music and parallax scrolling, as well as a cheat code that increases the character variations.
  • The game concept came from a brainstorming session about parallax scrolling, and was revised in fits of creativity.
  • Since the Commodore 64's graphics do not support parallax scrolling, particular trickery was required to achieve this.
  • "Earthlight " is a shooter featuring parallax scrolling and shadow effects, a novelty for the Spectrum.
  • The game has a unique option-based combat and features levels with large scaling effects or parallax scrolling effects.
  • What few changes there were actually enhanced the look of the game such as added parallax scrolling backgrounds in level 2.
  • The idea for the game came from a brainstorming session about parallax scrolling, and was revised in fits of creativity.
  • It even had multi-layered parallax scrolling, an effect that would become much more common during the second generation of scrollers.
  • There are four main methods of parallax scrolling used in titles for arcade system board, video game console and personal computer systems.
  • The Saturn conversion uses bitmaps and parallax scrolling in the same fashion as the Saturn version of " Virtua Fighter 2 ".
  • The level editor supports parallax scrolling and is suited for the creation of side-scrolling platformers, overhead RPGs, and isometric games.
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